He hoped to join a crew in Defiance Bay, until the Biawac hit. When the ship was sunk off the northwestern coast of the Eastern Reach, he managed to reach the shore by holding on to some driftwood, and traded his songs, stories, and the small amount of washed-up cargo for a spot in Odema's caravan.
A son of Vailian shippers who opened a shop after they retired from the company, he eventually became a mariner himself to see something of the world. A moon godlike Chanter from the White that wends, hailing from a trade settlement on the edge of the region, so not tribal (still thanking BoW for confirming the existence of these). Second was an author avatar, as is the usual case on a second/third playthrough. Not to mention having to be a part of the damn politics of the gods and Defiance bay. and really didn't like it when Thaos and her awakening ruined that.
Now, all she wants is a simple, solitary life hunting and travelling the frontier regions of Eora, just her, her trusty arquebus, and her antelope. Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs that Obsidian enjoyed making - and playing. She came to the dyrwood after a hunt back in the Living lands went wrong in a way that got most of her comrades killed, and would've killed her as well if it hadn't been for her antelope. Great, an excuse to monologue about my characters! Walls of text are imminent.įirst was a wood elf ranger, as I prefer a simple concept for a first playthrough and a living lands hunter seemed like an interesting background.